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Openframeworks Flocking Information Center

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Introduction of Openframeworks Flocking

Ported Daniel Shiffman's implementation of Craig Reynold's Boids program into Programming Assignment of Creative Technology, Universiteit Twente. by: Adrian Alpin & Ina Schicke Including: Reflection and Refraction GLSL fresnel equation for a little experiment: a work in progress tool for projection mapping. my first time coding in C++, thanks to Just a simple proof-of-concept for my development environment in porting a particle system over to the iPhone using This example uses a fragment which shifts each pixel using Perlin noise. The resulted effect will be liquid-like waving of the input ...

Cube size varies with amplitude. Achieved with Max MSP and class with Charlie Whitney at Parsons Design and Technology 2013

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openframeworks flocking
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openframeworks flocking

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some tweeks.

OpenFrameworks 3D Flocking
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OpenFrameworks 3D Flocking

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In my Fucture Engine, which is mainly based on

Openframeworks Flocking
VIDEO

Openframeworks Flocking

9,349 views Live Report

Ported Daniel Shiffman's implementation of Craig Reynold's Boids program into

Evolution of openFrameworks (Gource Visualization)
VIDEO

Evolution of openFrameworks (Gource Visualization)

1,021 views Live Report

Gource visualization of

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Last Updated: May 27, 2026

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