Openframeworks Flocking Information Center
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Introduction of Openframeworks Flocking

Ported Daniel Shiffman's implementation of Craig Reynold's Boids program into Programming Assignment of Creative Technology, Universiteit Twente. by: Adrian Alpin & Ina Schicke Including: Reflection and Refraction GLSL fresnel equation for a little experiment: a work in progress tool for projection mapping. my first time coding in C++, thanks to Just a simple proof-of-concept for my development environment in porting a particle system over to the iPhone using This example uses a fragment which shifts each pixel using Perlin noise. The resulted effect will be liquid-like waving of the input ...
Cube size varies with amplitude. Achieved with Max MSP and class with Charlie Whitney at Parsons Design and Technology 2013
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Last Updated: May 27, 2026
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